/*
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package deatax.game;

/**
 *
 * @author pson
 */
public class Worker extends Unit {
    
    public Worker(String name, int weight, double value, int height, int sightRadius, boolean occlude, boolean block, CombatBonus bonus,
            int buildTime, Condition prereq, Aggregate cost, Aggregate produce, Aggregate provide, Combat combat,
            int maxHP, int maxMP, int regenHP, int regenMP, int initMP, int speed, Movement movement) {
        super(name, weight, value, height, sightRadius, occlude, block, bonus, buildTime, prereq, cost,
                produce, provide, combat, maxHP, maxMP, regenHP, regenMP, initMP, speed, movement);
    }
}
